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Dying light the button
Dying light the button









dying light the button dying light the button

This was time spend that would way too often lead to a grisly death. Dying Light had players awkwardly cycling through, or using a radial menu that only kind of worked, in order to use the weapon they wanted for that situation. Problem solved.įailing that, give players the opportunity to map actions themselves.Īdditionally, a dedicated button to showing all available weapons and equipment would be hugely beneficial. Simply switch the jump button with one of the face buttons. RT is the button you want for head smacking. This, probably more more than anything else on this list, is the easiest fix of all. Once its over, youll be holding your first weapon of the game with a survivor in danger nearby. Traversal can feel downright awkward at times, because it just doesn't feel right using a trigger to perform such a basic and necessary action, especially in a game revolving around parkour movement. For example, a flying dropkick requires the player to press R1, then L1 in quick succession, an action which never feels natural. As a result, in Dying Light, all those complex and cool parkour combat combos you can do become incredibly tricky to pull off, due to the fact that the vast majority of actions have been mapped to the four trigger buttons.











Dying light the button